/*
 * WMain.java
 */

package tm;

import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLProfile;

import org.jdesktop.application.Application;
import org.jdesktop.application.SingleFrameApplication;

import res.Util;
import tm.gui.WMainView;

/**
 * The main class of the application.
 */
public class WMain extends SingleFrameApplication {

    /**
     * Main method launching the application.
     */
    public static void main(String[] args) {
		GLProfile.initSingleton(true);
		Util.OpenGL.glprofile = GLProfile.getDefault();
		Util.OpenGL.glcaps = new GLCapabilities(Util.OpenGL.glprofile);
        launch(WMain.class, args);
    }

    /**
     * At startup create and show the main frame of the application.
     */
    @Override protected void startup() {
        show(new WMainView(this));
    }

    /**
     * This method is to initialize the specified window by injecting resources.
     * Windows shown in our application come fully initialized from the GUI
     * builder, so this additional configuration is not needed.
     */
    @Override protected void configureWindow(java.awt.Window root) {}

    /**
     * A convenient static getter for the application instance.
     * @return the instance of WMain
     */
    public static WMain getApplication() {
        return Application.getInstance(WMain.class);
    }
}
